GT Formula Championship
Water Scooter Mania
Y8 Racing Thunder
Aquapark
Turbo Moto Racer
Cyber City Driver
Geometry Vibes X-Ball
100 Meter Race
Offroad Cycle 3D: Racing Simulator
Russian Car Driver HD
Ramp Car Stunts Racing Impossible Tracks 3D
Dirt Bike Stunts 3D
Shape-Shifting
DownHill Rush
Impossible Bike Stunt 3D
Real City Driver
Heavy Jeep Winter Driving
Motor Tour
City Car Stunt 3
Drag Racing Club
Extreme Raptor Racing
GP Moto Racing
Gtr Drift
Traffic Jam 3D
Bus Track Masters
Unleash 2 - BURN
Death Chase
Stallion's Spirit
Bike Simulator 3D: SuperMoto II
Furious Racing 3D
MTB Pro Racer
Free Rally 2
Moto Hill Bike Racing
Bike Riders
Xtreme Bike Trials 2019
Pursuit Race
Drift Racer
Monster Truck Extreme Racing
Grand Vegas Simulator
Snow Drift WebGL
Supercars Drift Racing Cars
Cyber Cars Punk Racing 2
Traffic Tour
Burnout Drift
Racing Go
Motorbike
Deadly Pursuit Duo V3
Ball Up 3D
City Bike Stunt
Monster Truck Crazy Racing
Ultimate Flying Car 2
Need for Race
Bridge Fun Race
Going Up! 3D Parkour Adventure
Highway Rider Extreme
Real Cars: Epic Stunts
GT Cars City Racing
Grand Race
PowerBoat Racing 3D
Rally Point 3
GP Moto Racing 2
Superbike Hero
Lick 'em All
Speed Boat Extreme Racing
Cycle Sprint
Downhill Madness
Crazy Balls
Off Road Muddy Trucks
Haunted Heroes
Downhill Rush 2 Power Stroke
Taz Mechanic Simulator
Crazy Derby
Need for Speed: History of Racing Games
Most players do not know how important racing games were in video game history. All the way back to the 1970’s when video games were large physical arcade machines, racing games were pushing the limits of what was possible in video games.
In early racing games, developers introduced new game play mechanics like the scrolling levels later adopted in other game genres. First person driving games were also invented early on during the historical racing game era.
The inventions happening within all the emerging car games of the 1980’s brought players even more creative game play mechanics. This is when “radar” was created. The mini map showed the direction of other players. This system to help players navigate continued evolving to support more complex game worlds.
In the 1990’s, Nintendo consoles paved the way for new sub genres of racing games like kart racing. Instead of arcade style racing or racing simulators of the past, these games featured fun power-ups like turtle shells. The wacky power-ups changed how racing games could be played, adding more offensive options to the traditional time challenge of racing.
In the 2000’s, console platforms continued to push the limits of what was possible in racing game worlds. Improved 3D graphics and much bigger open worlds evolved racing games to the next level. Racing could be mapped to city streets in open worlds. The large worlds in turn opened the door for shortcuts that were not possible since the arcade era of racing games.
Since the old times, the internet has made racing games a free for all as many genre options are available today. From arcade style, to simulation, 2D side-scrolling, and way more sub genres. Online racing games offer many vehicle types to choose from, like bikes, motorbikes, jet skies, and boats. I would say the sky's the limit, since I think developers will dream up even more new ways to race.